For Chris - Hoffman

Victorian steampunk meets wild-west horror, the skirmish game by Wyrd Miniatures.

For Chris - Hoffman

Postby MudgeBlack » Wed Feb 15, 2017 3:50 pm

Ran across this and it sounded like something you could have fun with.

Speaking of the Emissary with Hoffman. He is a GUILD CONSTRUCT with Hoffman's conflux.

So if Hoffman were to attach Targeting Systems to the Emissary, then Machine Puppet the Emissary to Bury... oh... Howard Langston.

Then you've got a potentially fast Emissary who is auto triggering Decapitate through his Tyranny of Order attacks. Get around that pesky restriction and raise a few eyebrows!
Damnant quod non intelegunt
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Re: For Chris - Hoffman

Postby Ozymandias » Mon Mar 13, 2017 9:18 am

Yeah, may need to try this trick out. Combined with an Austringer to drain the opponent's hand of cards with the "distract" trigger and this could be really brutal!
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